Showing posts with label Video. Show all posts
Showing posts with label Video. Show all posts

Saturday, July 23, 2011

Video Games, Harmless Entertainment or Brewing Addiction?


My boy doesn't want one video game or one video game console, he wants the Nintendo, the Sony and the Xbox and he wants all the games that go with it. He also wants access to the computer so that he can play games on the computer as well. It is as if he is plugged into these games all the time, at least he would like to be if allowed. Video games are big business, with over $13 billion spent each year on video and computer games. This suggests that an awful lot of playing is going on. New releases of games are eagerly anticipated by players and many are willing to stand in line for a day or two to get hold of a new system or spend hours hunting down a new release. Unquestionably, video games are attractive toys, particularly to boys.

Undoubtedly, parents have been concerned for a long time about the consuming nature of video games. Hours spent in front of a screen, in the dark if possible "can't be healthy" for a child. The encouragement to play or more traditional board game or to even go outside and play is something any boy of the electronic age has heard in response to his desire to play his electronic games. But is there any danger in video games? It is possible to overdo any activity, even good ones. One can sleep too much, exercise excessively and certainly we can eat too much hence it is without question possible to play video games in excess. But defining excess can be difficult. Clearly, three to four hours a day every day would be viewed as excessive by most, but what about three to four hours on the weekend? Should we count it only if they are played straight through or even if there are sizable chunks of time in between sessions? Is it excessive if there is no real demonstrative impact on the child and his behavior, attitudes and performance? There is also the variability within children to consider, some will be affected more easily by gaming than others.

There is growing evidence that video games can be both good and bad. Video games can teach certain skills such as cooperation, strategy and team building as well as some exposure to the technology that is ubiquitous in today's world. The new Wii is showing some benefits in terms of physical activity and is being used by some physical therapists. Do a Google search on the benefits of video games and you will find reputable articles discussing the benefits of video games. But the dangers are there as well. It is beyond doubt and well documented that TV violence influences violence in children. While there is little research into the connection between video games and violence, can the link be weaker than it is in television viewing? A game in which your character engages in violence has to be as influential as TV. But the dangers seem to go beyond the potential influence these games may have on character.

A recent study at Stanford University demonstrated that the brains of males responded to video game playing more than the brains of females, and that the increased brain activity was in the pleasure center of the brain. While the number of participants were small (less than 25), this type of research demonstrates that games do effect the brain. Other researchers are suggesting that games influence brain development for the negative and the too much time in front of a screen makes children more easily distracting and increases the difficulty they have in remaining still. The ever increasing diagnosis of disorders like Attention Deficit Hyperactivity Disorder may suggest that the number of hours in front of highly stimulating objects may be compromising our children's ability to be attentive and to occupy themselves quietly. Computer and video games will only add to this problem. And there is the issue of video game addiction.

While the American Medical Association has decided that there is insufficient evidence to declare excessive video gaming an addiction, it is only because of a lack of sufficient research. There are many that believe in time, excessive video gaming will be a recognized disorder. There are clinics that are beginning to offer treatment for gaming addiction and there are support groups beginning to form to deal with the issue. Addiction seems to present itself most often with games associated with on line communities.

These games usually involve the development of characters. These characters can develop abilities and skills as well as accumulate weapons and other assets that are valuable in the game world. The development of these characters takes many hours to develop and make the game very engrossing. Combined with the possibility of interacting with others, these online games form a type of alternate world into which many escape. There have been recent stories of divorces, health problems, child neglects and even death associated with these games in particular. Is your child addicted? Ask yourself the following questions -

Does your child:

o play almost every day?

o often play for long periods (over 3-4 hours a time)?

o play for excitement?

o get restless and irritable if they can't play?

o sacrifice social and sporting activities?

o play instead of doing their homework?

o Try to cut down their playing but can't?

o Playing for increasing amounts of time?

o Thinking about gaming during other activities?

o Gaming to escape from real-life problems, anxiety, or depression?

o Lying to friends and family to conceal gaming?

o Feeling irritable when trying to cut down on gaming?

Answering yes to four or more of these questions suggests that there may be a problem. If there is a problem what can you do about it? Here are some resources to get your started on dealing with your loved one's potential problem.

1. Tips for Getting Video Gaming Under Control

National Institute on Media and the Family

Taming the Video Game Tiger

2. Computer Addiction Services

McLean Hospital

115 Mill Street

Belmont, MA 02478

Phone: 617-855-2908

Call or write for a local referral

3. Center for Internet Addiction Recovery

(Go to:www.netaddiction.com)

Lists of resources and helps for a variety of online addictive behaviors

4. Talk to your family doctor about your concern.




Troy L Parrish MA LCPC is a therapist in private practice in Columbia, MD. As the owner and editor of Boys Behavior, he is interested in fostering the appreciation of boys as unique, different from girls. As such they should be encouraged in the development of their masculinity rather than have that trained out of them. You can read more about video game addiction as well as other issues associated specifically with boys, from behavior and parenting to encouraging reading and spirituality. Visit http://Boysbehavior.com we are always giving away something for free, and we would love to hear from you.





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Friday, July 22, 2011

Who Else Wants To Play Games For Money And Earn $120 An Hour Playing Video Games?


You can play games for money as a video game tester!

Before we get started, let's clear the air: you can make money testing video games but you need to work at it! Testing games is a great job, and there is a lot of income potential, but you have to work for it! If you are willing to sweat a little, then read on to learn the good and bad about game testing, where to start looking, and how to apply.

What's so great about being a video game tester?

Well...

o You get to play unreleased games

o You get to play games for money (earn between $10-$120 an hour)

o You can work from home

o You can work part time or full time

o You get to keep the games

o You get access to developer codes and cheats

o You get to shape the fate of video games

The biggest perks are of course working from home, and the fact that you get to play games for money.

Why will game developers pay me to play their games?

The gaming industry is huge: $50 billion. Games cost a lot of money and a shipping a game full of bugs will be very costly. If bugs make the game unplayable, the game must be recalled, fixed, and redistributed---this will cost millions of dollars! Paying a game tester to play their game and find these bugs is dirt cheap compared to the cost of a recall.

Sounds great, but what are the downsides of being a video game tester?

Well...

o You may have to work long hours (especially close to launch)

o You have to play incomplete games which can be frustrating

o You have to play the same levels again and again

o You can burn out from over working

Like all things you have to take the good with the bad. If you feel that you can tolerate the annoyances of being a game tester then you are ready to play games for money!

Where can I find these jobs?

Try looking on game developer websites. Make a list of 10-20 game developers and start looking at their websites every few days. Do this for a little while and you should find a posting for a game testers job. A few major game developers are Microsoft, EA, 2K Sports, Acclaim, and SEGA.

How do I apply?

You want to send a cover letter and a resume. No education is required, but you usually have to be over 18. You want to emphasize these skills:

o Good communication

o A good eye for detail

o Patience

Remember, you are there to test games, not PLAY them. If you want to play games for money, you need to aware that your primary role is TESTING. If you try to sell yourself by saying how much you love to play video games, odds are you won't get hired. They are looking for people who can play long hours and find minute details and bugs!

How can I improve my chances of getting hired for the jobs?

Offer to work for free. This will really help you get your first job and get your foot in the door. Plus once you have worked your first job it will be easier to find the next. References and experience play a significant factor in getting hired. If you are serious about wanting to make real money at this, then you will be willing to do this for free at first. Besides, your still playing video games (and you get to keep the game!).

I want another tip to improve my chances of getting hired

Send them a funny letter that makes you stand out. Send a letter with a plastic bug on the top corner. Have the letter say something to effect of "I can find bugs in your game, if you want a bug free game launch, give me a call at..." It's catchy and you stand out. Plus it pushes your selling feature---YOU FIND BUGS IN GAMES!

Now you know the good and bad about testing video games. If you still want to play games for money and you are ready to start today then make that list of game developers and start checking their sites.

Best of luck, and happy gaming.




To really make money playing video games, you should learn from a professional gamer who is actually doing it. Click here to get the hottest and most up-to-date strategies and tips from a professional gamer and land your first testing job in a few days!

P.S. You can land your first job in your first few days of diligent search---but just in case you can't, click the link, it has a 6 month to 2 year program from a professional video game tester who is making a living playing video games. He will keep you updated every month and provide on going support until you land that first game testing job. Click here to get your video game testing career started today!

Anthony has been an avid gamer for the past 20 years. He is currently into first person shooters.





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Tuesday, July 19, 2011

Cheap PSP Games - Most Popular Video Games


The Sony PSP games are amazing handheld video gaming devices. Downloading these games is easy. There is one time membership fee. You can find a variety of PSP software emulators online which allow you to play old console games. Some of the popular songs include Sega Genesis, Super Nintendo, Game Boy Advance, etc. The PSP has cool graphics allowing you to enjoy sport games. If you have a reliable internet site, it becomes easy to get PSP games.

The popularity of PSP games is soaring day by day. There are various websites that let you download free games and other PSP stuff like wallpapers, movies, themes and music. Once you start to download free PSP games, you will get a variety of options. Browse for different websites that offer free PSP game downloads. To get free downloads, you need to pay the monthly membership and download fee. The PSP console is undoubtedly the best gaming device because of its astounding gaming abilities. If you are looking forward to saving money, find a website by searching on the internet and download free PSP games. Though you will have to pay upfront, you would get a big selection of games at a much faster download speed. Moreover, you can also save your hard earned money. These websites give you access to various PSP files like movies, themes, musicals and much more.

Take the membership of a website and download good quality games online which can be cheap. You can get thousands of free music download websites over the internet. If you are not sure that they are safe or really free, you can check for the pop ups which can be adwares. You can get many websites that offer free games to download. But they allow you to download a number of games per week, month or year. The PSP games are well-known for being able to play video games, music and lots more. There are websites that offer free games downloads and have tons of pop-ups. So you need to take care that your computer does not get infected by spywares and adwares.

The amazing gadget, PSP gaming device offers an enjoyable gaming experience. You need to know where you can get cheap PSP video games. Of course, you would like to buy and play the latest PSP games. If you purchase those games online, you may have to spend a fortune to download the latest games. But with just a minimal one time fee, you can get access to unlimited download of games. So, it is true that you can buy cheap PSP games online. Find action games, sports games, puzzles games in addition to movies, music, TV shows, themes, etc. It has become the best selling gaming device and people are appreciating it all over the world. The "free PSP downloads" would sound good but there are few things you need to keep in mind before you click on the "download" button. You need to be careful before you download something as there are websites that spread viruses and spywares which may damage your computer.

Keep your PSP loaded with the newest games so that you don't have to get bored anytime. After signing up a website for getting free downloads, you can download music movies, free PSP video games with high download speed.

The Sony PlayStation Portable gaming system has become well accepted by the people. The advanced gaming capabilities give you an exciting gaming experience. The best part is you can easily access the newly released games and movies. The ease of use and fast download speed makes it easy to download PSP games. The popular games include Sims, Harry Porter, Armored Core, etc. Always check that you have chosen full money back guarantee option with the PSP download service. So if you are not fully satisfied, you can quickly have your money refunded.




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Monday, July 18, 2011

How To Become a Video Game Tester - A Few Very Powerful Tips


Being a professional video game tester is a dream job. Most gamers would love the chance to be able to play great video games and get paid for it. Unfortunately though, most gamers think that paid video game testing is too far out of reach and will remain a dream forever. Well luckily, it's not a "dream" and anybody can be a paid video game tester with the right amount of experience and guidance.

The following tips should help you get started with a career in professional video game testing.

Tip 1: Don't Wait For Jobs to Find You, Get Out There and Find Them.

Video game tester jobs are not going to fall from the sky, so you can't expect to find them with a few glances at the Sunday newspaper. Therefore, instead of just sitting around and waiting, be proactive and actually chase those high paying testing jobs.

Make a beeline straight toward the game developers and present your case, no matter how poor or excellent it might be. Let them know who you are, what you do (game tester), and why you would make a great addition to their team/project.

It's important to remember that developers aren't going to hire you on the spot; so, don't let rejection get you down. They have lots of video game testers applying for projects and jobs, which means they can literally be as picky as they want to be. With that being said, be as confident as you can and be sure to let them know of all your gaming accomplishments and deeds. They should know about what games you play frequently, what consoles you own, what communities you are apart of, and any websites/blogs you own or help operate. No matter what the gaming accomplishment, big or small, it will help with landing you a job.

Tip 2: Don't Think "Hobby with Pay", Think "Career With Benefits!"

You have to keep in mind that developers pay video game testers as part of a job. They are not paying testers to merely enjoy video games at their own expense. Therefore, when you land a testing job, don't simply play it to have fun; play it like you are earning a paycheck. Does that mean you can't have any fun? No; it simply means you shouldn't make "fun" your top priority while testing video games.

If you take each and every testing job seriously and give it your all, you should have a much more successful game testing career.

Tip 3: Know What To Expect

The biggest part of being a professional video game tester is knowing the golden rule; which is "You are paid to test games, not to play them." There may be a fine line between the two, but any real game tester will tell you that the difference is definitely there.

The subtle difference between testing and playing is, well, work. A game tester will have to do actual work, such as filing reports & filling out questionnaires; as opposed to a regular game player, who will just relax and play the game at a leisurely pace. Admittedly, the work isn't back breaking, but it is work nonetheless.

The questionnaires are the easier part of game testing, as all the video game tester has to do is answer some general questions about the game and give his/her honest opinion. The reports, on the other hand, are a bit more difficult to do. These reports need to be filed on every bug/glitch that the tester comes across, and they have to be remarkably accurate. In each report, the video game tester has to describe what happened, where it happened, and how it happened. With this detailed information in hand, the developers & programmers will then fix the problem and find out why it happened in the first place. Every video game goes through this basic cycle, which is precisely why video game testers are so vital to the gaming industry.

As you can see, there really isn't all that much work involved with video game testing, but that doesn't mean it isn't a serious profession.

Tip 4: Build up a Network of Reliable Contacts.

Networking is a crucial part of professional video game testing. Although it is quite possible to have a prosperous career without a reliable network, having one just makes things easier.

A network of contacts can actually help your career in many different ways. The biggest thing it can do is give you heads up about new job openings and testing assignments that have been announced. Also, some of your contacts can even act as valuable references when applying for testing jobs. And, as if those two things weren't enough, your network can give you the inside scoop about what's going on behind closed doors.

Much like a video game tester job, a reliable network is not going to just jump out at you. Therefore, you will have to build it up all on your own. The best way to do that is by getting to know the industry and the people who work in it. Anyone that spends time around video games (professionally, of course) can be included in your network; game testers, developers, programmers, concept artists, art designers, graphics designers, technical support specialists, audio specialists, etc. Basically, if they know video games and work with video games, you want them in your network.

Tip 5: Don't Give Up. Keep Trying!

The unfortunate fact is that you are not going to land a video game tester job whenever you want one. As a matter of fact, it may be weeks or even months before you land your first testing job. However, that doesn't necessarily mean that you don't have what it takes; it just means you have to keep trying & giving it your best. Not many newcomers start off at the top of their game, which means you likely won't either. Hence, just give it time. After a few months and a few jobs, you should be able to get your footing and begin advancing in your career as a professional video game tester.




Do You Think You Are Ready For a Career as a Video Game Tester? Are You Prepared To Make Up To $120 an Hour Testing Video Games? If You Are, Click Here To Find Out How To Get Started With Your Very Own Game Testing Career.

To Get More Information on Video Game Testing & a Free "Quick Start" Game Tester E-book, Visit This Website... www.GameTestingParadise.com



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Sunday, July 17, 2011

So You Want to Get A Video Game Tester Job


So you want to find out about video game tester jobs. To be able to get a job as a video game beta tester you will need to be persistent. Believe it or not, the competition is high for such lucrative and enjoyable employment. Who wouldn't want to do it. From teenagers to old farts like me. But, I suppose, after thousands of hours of sitting on your butt playing games, it could easily start feeling like a job. Oh but what a job...until that happens.

A great game tester can be the game programmer's worst enemy. The best game tester's will find the bugs and program errors that nobody else can, almost nobody anyway. The job of the video game tester is to scour the game to find bugs and programming errors before the game is released to the public and to assist the programmer's in fixing these bugs.

Most successful video game tester's have worked their way up through the ranks from just game testing to a earning a lucrative position with game designer's. You could also look at being a video game tester as one rung in the ladder toward a career in the game design industry. Who knows where you could go after this.

Video game tester's are a necessity to game manufacturers, these nationwide companies cannot produce and release games to the public that contain programming errors and bugs. Games that customers would return in droves would cost the manufacturers millions in losses, and untold millions in the loss of customer "goodwill".

These multi million dollar game manufacturing companies invest millions of dollars in just the development of one game. All this could be undone with just one unnoticed glitch in the game's programming code. Now you see why there are plenty of opportunities in video game tester jobs.

Video game testing will normally be on a personal computer, a PlayStation with the most current technology, Xbox, etc...

To be a game tester, you need to have a fairly in depth knowledge of the equipment you will be testing with, for example, consoles and operating systems of the platform you will be using for video game testing.

A video game tester's main responsibilities will include reporting, bug testing, game features and game balance. As a video game tester you may be required to work at a local testing center, while some work may be sent in the mail for completion from your location.

If you are a top video game tester, you can expect to earn in excess of $80.00 per hour, which will mean over $200,000.00 per year in salary.

The video gaming industry will continue to grow year after year for decades to come. Every year will require more and more video game tester job's to meet the demand of the video game manufacturers. If you are interested in a video game tester job. Just know that the competition for these positions is fierce, after all who wouldn't want a job as a video game tester. Use your resources wisely in locating

these positions, they are worth their weight in gold. Good Luck.




My name is Stone Blackman, I am an avid video game enthusiast. I have written articles online, as well as for offline content networks. My expertise is definitely in the video game arena. If you are really serious about obtaining a highly paid video game tester job, then start here Your Resource For Video Game Tester Jobs, there are many excellent resources at this site for you to achieve your goal as a highly paid video game tester. Check It Out Here



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Saturday, July 16, 2011

Professional Video Game Testing - What Games Will I Test as A Paid Game Tester?


If you're interested in pursuing a career as a video game tester, but still have some doubts about it, then you will want to read this article. In it, I will answer the questions of most aspiring young game testers and talk about the different games that are tested.

The games you will test as a video game tester largely depend upon the developing company you are working for. The simple fact is that no matter what company you're working for, you'll be testing games that have yet to be released to the public and are nearing the final stages of development. Typically, you will test games in a variety of different genres, which means you should have some level of expertise in all the different types of video games (FPS, MMORPG, RTS, RPG, Racing, Sports, Etc).

If you are a specialist in only one particular game type, such as role-playing games or racing games, and nothing else, then you won't likely make for a good professional video game tester. That's not to say you won't get any game testing jobs. It's just that you won't have as large of a "job field" as most other game testers. Generally speaking, if you're going to make it as a professional video game tester, then you simply must be skilled with different video game genres. There is really no other way to look at it.

Why must you be an "expert" in a multitude of different video game types? Simply because the game company that hires you will determine what type of video games you will be testing. You can't pick and choose what game you want to test; it doesn't work that way, unfortunately. On a side note, many video game tester jobs will involve testing computer games. This is due to the fact that PC video games are prone to having many glitches and bugs. Don't worry about being a PC game tester though, as there are plenty of companies that focus purely on console gaming systems. However, it wouldn't hurt to get some PC gaming experience.

When you're done testing a game, it is yours to keep with no strings attached. This is a great way to amass a library of awesome video games for free. It's true these videos games won't be technically "complete", but that's just a technicality. After all, a free video game is still a free video game.

Generally, the games you will test will be sent via snail-mail, along with a "Glitch/Bug" report form that you will fill out after you've completed the game testing. And, just in case you haven't caught on yet, this means you will be getting paid to play video games from the comfort of your own home!

Video game testers really do have it made. They get paid to play the coolest and most technologically advanced video games, and they get to do it from their very own home. Honestly, what more could any gamer ask for?




Sean Saunders Spends Most of His Time Playing Video Games And He Now Has A Very Successful Career as a Professional Video Game Tester. If You Too Would Like To Get Started With Paid Video Game Testing, Visit Gamer-Testing-Ground.com, The Number One Resource For Video Game Testers Everywhere.

If You're Not In A Big Rush To Get Your Testing Career Started and Would Just Like More Information on Video Game Testing, Go To... http://www.squidoo.com/BeAVideoGameTester/



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Friday, July 15, 2011

Video Games for Kids


Many of the most popular video games may be a bad choice for kids. When parents are deciding which video game to buy for their children, make sure to check the rating for the game. There are an incredible amount of choices for parents and kids to choose from when it comes time to buy a game. Unfortunately, many video games out there can be a bad influence for kids who don't understand the images that they are seeing.

While video games can be an excellent outlet for stress for kids and an excellent way to hone their motor skills, there is a real risk that children can get completely addicted to violent games or even the most mundane strategy game. There have been many cases around the world of kids who are unwilling to leave their room for days, who go without food and water in their quest to finish the next stage of the game or defeat their enemy.

When kids lose themselves in video games, that is when parents need to step in and help them modify their habits. Kids playing violent games for hours during the day can often be negatively affected by the images they see. The question is whether parents can help them understand the real consequences of violence in the world. They need to know the difference between the fake world of a video game and the real world. Unfortunately, video games are becoming even more realistic looking and time consuming.

Parents can also rent video games and try them out for themselves before buying them for their kids. This gives parents the chance to decide for themselves which games are bad for their kids. Parents can also play games with their kids. It can be a great way to bond with kids and learn a little more about their world. Children should be limited in the amount of time they can spend on video games. Kids need to get out and enjoy the outside world instead of being locked away inside for hours on end.

There are many excellent video games out there, so why waste your hard-earned money on bad games for your kids. Strategy games, non-violent role playing video games, and sports games are all popular choices for children. Video games can have a very positive effect on children's minds if used properly. Video games help kids work on their motor skills, decision-making skills, and concentration. Many games are also very educational.

One great tool to help you is the ESRB ratings, which are an industry-standard requirement on all video games. They are very similar to movie ratings and easy to learn how to spot and read. EC for Early Childhood or E for Everyone are games that contain no offensive, violent, or sexual content and are generally the best for kids. T for Teen might be a bit more violent, have a heavier or darker plot, or contain some stronger language, but generally in a way that isn't excessive and would be appropriate for most teenagers. M for Mature games should be avoided unless you are aware of and familiar with the game and deem it appropriate for your child, as those are the games that are the "R rated" games of the gaming world and should be treated as such. Any game retail store has signs and brochures with more information, so feel free to ask the clerks for more information. It's becoming increasingly standard, and in some areas the law, that anyone purchasing an M-rated game must show an ID card to prove their age, much like many theaters do for R-rated movies.

If you take the time to discover what is out there in the gaming world, you will be able to help your kids by choosing the right video games for them. Don't miss out on this opportunity to mold your kids' future. Video games are becoming an increasingly important part of the way kids grow up, and parents must take an active role in determining the way kids experience this type of entertainment.




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The Top 5 Must Play RPGs for Every Video Game Console


The gaming market is monstrous. Right now there are six consoles, three handhelds, and the ever present PC you can buy games for. That's 10 different ways you can get your game on, so if you're someone who doesn't have the ways or means to buy all 10 platforms and every halfway decent game that arrives for any of them, you're probably wondering which way you should go to get the most bang for your buck. I'm a bit of a gamer nerd, and so for you I've collected the top five available games (in the stores now) for each console for each particular genre. Based on reviews, user comments, and my personal experience, these are the best ways to go.

This round: RPGs. The Japanese RPG market exploded in the 32-64 bit days, blowing out with a new game seemingly every week. You can blame Square for that one, bringing to the stores amazing game after amazing game, which immediately spurned every other company to release whatever dreck they could muster to keep you pumping money into their pockets. Nowadays there are hundreds of options out there, and the Japanese market isn't the only one around. North American companies have their own answers to the RPG boom and now it's a veritable flood of options. Here are the top five for each option you've got.

Playstation 2 - The Playstation brand name has been the home of quality RPGs since PS1 first roled out with Suikoden and Final Fantasy games in the mid- 90s. This list was hard because there are so many left off. Dark Cloud 2, Final Fantasy X, the Shin Megami Tensei games and many more deserve recognition, but alas these are also long as hell, so if you had more than 5, when would you ever finish them. You may notice I exclude the PS3, but I can't really offer any PS3 RPGs for you until they've actually been created. We're waiting.

1. Shadow Hearts Covenant - The Shadow Hearts series took on a serious following after this entry, one of the greatest RPG releases of the generation. It's take on the fantasy RPG genre blended into the realms of reality, bleeding over in church and demonology lore. Taking place in the 19th Century and following the legend of a young woman and her unfortunate destiny, it can be enjoyed alone or along with it's predecessors Koudelka and Shadow Hearts (I).

2. Disgaea - This is probably the best strategy RPG released for any console ever. Released by Atlus, a brand name that has grown in and of itself of recent years to the respectability that names like Square and Level 5 now carry with their games, Disgaea is about the young prince of hell and his quest to regain his domain after being awoken. With more than 200 hours of gameplay here, count on playing for days on days. And it's funnier than hell. These are great characters.

3. Suikoden III - The Suikoden series is the cult series. Of course it's slowly sliding out of cult status and into the mainstream with releases occurring every couple of years since this one. The best in the series with the possible exception of Suikoden II, Suikoden III tells the story of a huge cast of characters, all intricately entwined with one another. You play through the tale of their war, but as seen through each characters eyes. Truly epic.

4. Final Fantasy XII - The newest release, released only two weeks before the Playstation 3's release, this game redefines the epic scope of prior Final Fantasies, literally reaching for the stars. Each character is fully realized and a part of the action, their story an intricate part of the game. There's no fluff here, and the rebuild of the decades old RPG formula was all for the better, working for the complete and total betterment of the game and hopefully the series.

5. DragonQuest VIII - Dragon Quest has always been huge in Japan, but only now did it find the same success here in the US. Dragon Quest VIII is the huge (extremely huge) result of Square Enix's jump to full 3D glory in their series. The graphics are incredible, the characters hilarious and deeply involving, and the story arresting. The battles aren't half bad either. And the usual monster catching glory is intact. A long game, it will keep you busy for days.

Gamecube (and Wii) - The Gamecube got shorted on the RPG options, much like its big brother the N64. Nintendo lost a lot of their clout with the RPG crowd when Squaresoft jumped ship in the 90s and they're still trying to earn it back...so far to little success. But, the future looks bright, as Square Enix is finally producing games for the Big N, and Nintendo's own work includes more forays into the RPG market. Here's hoping for more, because the Wii is perfect for the format.

1. Legend of Zelda: Twilight Princess - The newest Zelda adventure, Twilight Princess, is by far the best reason to own a Nintendo Wii. The game is a masterpiece on almost every level, to the point I'm almost willing to call it the greatest game ever made. We've heard this a lot, that this game is the greatest. That it surpasses what Ocarina accomplished 8 years ago. And as my own favorite game, it's hard to ever put anything above Ocarina in terms of scope, depth, and innovation. No need to go into detail. Read my review of it here for more thoughts on why it's so amazing.

2. Tales of Symphonia - The first really good RPG for the Gamecube, and still one of the only ones really. The newest entry in the hugely popular (in Japan) Tales saga, Symphonia was a huge, fun, well told game. The characters were fun, the battle system is one of the best around, and the action was fully inclusive and crafted a long game. Symphonia was the Gamecube owning RPG fan's one saving grace.

3. Skies of Arcadia Legends - Originally released for the Dreamcast, Skies of Arcadia was given a second life on the Gamecube, again fated to anonymity due to the failure of the console. This is a great game. It tells the story of two sky pirates who must traverse the sky ocean and save the world from a shattering war and so on. You attempt throughout the game to build your pirate rank and build up your ship. It was one of Dreamcast's must have games and the same for Gamecube. Unfortunately so few actually had it, and now it's not exactly easy to find.

4. Legend of Zelda: Wind Waker - The infamous Wind Waker. Nintendo's foray into cel shading and the horrible foray into ocean mechanics. This game is still amazing. It's Zelda afterall, but it's flawed on more than the basic levels. It's hard to get around. The ocean is huge, and the game is short. But the parts you play, in between sailing around Hyrule are beautiful and incredibly fun.

5. Paper Mario: The Thousand Year Door - The Big N rounds out the five with another in house effort. Paper Mario: The Thousand Year Door was a return to the Paper Mario fun they coined in the N64 days, this time around with the RPG elements the game seems to work best with. Incredibly easy yes, but fun as hell at the same time.

Xbox (and X360) - The Xbox, not surprisingly saw no Japanese development. Every game listed below was produced in English Speaking countries, mostly Canada actually. The style is noticeably different, but the quality is equally incredible. The strive for realism by Western developers can be seen in each of these entries. Although the lack of humor is equally as prescient.

1. Elderscrolls IV: Oblivion - The Xbox 360 has some serious horsepower. Not only is there room to spare, but the graphic output is insane at time, and what better way to show this off than with an Elderscrolls game. Monstrous, huge worlds in which you can freely roam wherever you want and interact with your environment. This game is huge and intense. Hundreds of hours can be spent just wandering around and completing a main quest. As for getting the rest done. Who knows how long you could spend on there.

2. Star Wars: Knights of the Old Republic - Star Wars games were starting to get a bad rap for a while, until Bioware arrived with the first full fledged Star Wars RPG. Built on the click and wait action of the D&D ruleset games, KOTOR was a brilliant game that took Star Wars fans back a few thousand years to the height of the Jedi/Sith wars. It also had one of the most surprising and amazing endings in any game..ever.

3. Elderscrolls III: Morrowind - And another Elderscrolls game. This one was equally as huge as its sequel, and had just as amazing graphics for its time. Elderscrolls truly stretches the imagination in terms of open world RPG exploration and making a game that will take a long time to finish. A truly wonderful game.

4. Jade Empire - Set in a fictional ancient China, Jade Empire comes from the makers of Knights of the Old Republic, and while not nearly as large in scope or length, the game utilizes an array of different combat styles and elements that make it sheer fun to play. It's shorter and simpler than the original games from Bioware, but they make up for it with the attention to detail and the battle system upgrades.

5. Fable - Touted as an amazing achievement in world interface, Fable turned out to be a little bit of a letdown. It was smaller, shorter, and less engaging than what was claimed, but it was still a solid, fun game to play. Starting as a bland adventurer you could become either entirely good or entirely evil through the actions committed during a quest. The characters are generic, the quests forgettable, but the options given to play through them all are still fun. The ending however leaves something to be desired, and they could have done with a few more reasons to openly explore. For a sandbox RPG, it was surprisingly linear.

Gameboy Advance - Yup, no DS games. I imagine soon, with the release of the new Pokemon game, and the surprising announcement of Dragon Quest IX coming exclusively to the DS, the RPG options there will explode, but for now your best bet in the RPG realm on handhelds is with the Gameboy Advance. Here are a few of the best.

1. Golden Sun - It's not a masterpiece. It's not legendary. But, it's good solid fun, and for the size and expectations o f a handheld console it's still pretty fun. I enjoyed it for a few reasons. First off, the gameplay is top notch. The battle system is built around a simple premise and sticks with it, but it's still fun. The story is nothing special but it reminded me a lot of the 8-bit glory days, keeping me involved without making it impossible to keep up when I have to turn the game off every 20 minutes. Solid play and go action

2. Pokemon Ruby/Sapphire - Pokemon has been around for almost 10 years now, a regular entry in the gameboy RPG market, really the only entry inn that market, and a damn good one. By the time this pair was released (the usual duplicate games with slightly different monsters in each), the same gameplay was reused a good four times and starting to get a little old, but it's still sound gameplay, and who doesn't like to collect as much of something as they can. I'm older yes, but I still enjoy the mindless capture and battle system of Pokemon. It's cathartically simple.

3. Final Fantasy IV - It's technically a port, but a damn good port at that. I loved this game back in the days on the SNES and the idea to bring the 16-bit Final Fantasies to the GBA made me as happy as can be. This was a game I love to play, but feel goofy loading into my PS2 and sitting down to play. It's a perfect bus play, and it plays just as great as in 1992. The classic tale of Cecil and the Red Knights never fails to capture my attention from start to finish. Of course, when Final Fantasy VI is released, I might have to replace this with that one, as we all know that VI is the greatest of them all.

4. Riviera: The Promised Land - Atlus has been basting the PS2 market with top notch games for three plus years now, with their fantastic strategy and alchemy RPG games. They bring Riviera to the GBA with the same pedigree, a solid RPG that plays to the GBA's strengths as well as any. It's essentially a screen to screen game. You don't control you surroundings so much as go from page to page within them, but the battle system is amazing and the different options and acquirables immense. The story, like any Atlus game is the real selling point and actually got me to play through it twice.

5. Final Fantasy Tactics - The portable version of the PSone classic has sucked more time from my life than any GBA game I've ever played. The 300+ missions are each 30-60 minutes long and the customization options equal length. This is a long game with a lot of gameplay and a fun little story. You're Marche, you've been sucked through a book into the magical land of Ivalice and now you are a knight. Go!

PlayStation Portable - When the PSP first released fanboys dreamed of amazing ports that would bring their favorite games now out of print back to life in hand held format. At least one made the leap, but for the most part RPG development on the PSP has been lackluster, and while Japan gets the Suikoden I and II pack and promises of Final Fantasies, we wait for a decent anything to play. Final Fantasy compilation anyone? Anyone at all?

1. Valkyrie Profile: Lenneth - One of the most sought after games from the PSone days, Valkyrie Profile was an amazing RPG that no one played and then no one could play as it was out of print. Ranging from $100 and up on eBay, the promise of a rerelease for the PSP was a godsend for fans out there always interested but too poor to afford it. It's a solid game at that. With rebuilt cinematics and PSP controls, this entry leads into the new PS2 game wonderfully and finally lets the rest of us play through Lenneth's adventure.

2. Monster Hunter Freedom - Never a real big fan of the Monster Hunter games, I can still see their draw. You go and you hunt monsters. Simple as that. There's little to hold you up, and there's online play. It's like Pokemon without the pesky storyline or purpose.

3. Ys: The Ark of Napishtim - A port of a port. This was originally released for the PS2 and before that the PC, and has been watered down in between. The same classic Ys gameplay is intact, overland map, onscreen battles and fun little characters in a charming, if simple story. It's good solid fun for a portable and tells a decent story. Even if the controls are a little broken.

4. Untold Legends: Brotherhood of the Blade - One of the launch releases with the PSP, Untold Legends is an overhead hack and slash RPG without a conscious. It doesn't strive for amazing storyline or gameplay, just simple hack and slash glory and it does it pretty well. It was fun because it was simple, made in a very short development cycle from the time the PSP was announced. Oddly enough though, the sequel was nearly as good.

5. Tales of Eternia - Alright, technically it still hasn't been released in America, but you can import it from Europe and play the English language version (or Japan if you speak Japanese). But, it's a tales game, a pretty good one at that. Technically it has been released here too, as Tales of Destiny 2 in 2000. Unfortunately, it got completely ignored as the gaming world moved on to the PS2. This is a great game though and perfect for the PSP. Complete and intact are the great Tales battle system and one of the better Tales plots. Saving the world from the Great War was never quite so fun as in this one.

PC -The PC has always been a home for the more hardcore of gamers. The cost of constant upgrades and intensity of a PC game are legendary, and only the most hardcore amongst us are capable of keeping up. Accordingly, the games below match that mindset, though more than one of these games managed to break free of the limitations and become monstrous worldwide phenomena. I'm looking at you Blizzard.

1. World of Warcraft - Okay, so duh right? Well, some of you are probably palpitating over my choosing this above some other MMORPG, but too bad. Everyone plays this one, including myself and it's just plain fun. Having spent hours of my life in this game and knowing that I can go back whenever I want without fear of being destroyed because of the MMORPG laws of survival (never leave), this is a great pick up and play game in a genre where that almost never exists. Huge, tons to do, and always fun even when you're grinding, WoW is still the best.

2. Baldur's Gate 2: Shadows of Amn - The Baldur's Gate games are some of the best RPGs to come out of the PC age of D&D ruleset RPGs. It's big, it's long, it's fun as hell. The challenge of figuring out what to do, how to upgrade your characters and make the game the most it can be were always the number one reasons to play these. The story is pretty awesome too. Don't forget the Dragon. That dragon is a bitch.

3. Diablo II - Diablo II stole my entire summer my sophomore year of high school. This game was amazing. It took everything Diablo did and blew it up times ten. The ability to find and receive unique weapons that 1000 of your friends would never find kept you playing over and over again. And it was simple. Click, click, right click. F1. That's it. Nothing to it. And when you finally unlocked the Cow level, then you were the true God of Diablo.

4. Elderscrolls IV: Oblivion - Many of you probably can't even play this yet. I still can't. I only know of it because I have a friend who upgrades his computer ever three weeks seemingly. This game is a beast of the highest order, demanding a lot from your system but delivering even more. Monstrous, huge worlds in which you can freely roam wherever you want and interact with your environment. This game is huge and intense. Hundreds of hours can be spent just wandering around and completing a main quest. As for getting the rest done. Who knows how long you could spend on there.

5. Neverwinter Nights - Another D&D ruleset game, but one of the best no less. It's huge, monstrously huge. And tack on the expansions and you've got 200+ hours of action to play through. The biggest seller on this one though was the ability to craft and write your own adventures as a DM with the toolsets and host them online, ala D&D, but with graphics. The sequel doesn't quite hold up to the original, but still carries the same weight and fun factor.




I'm a self avowed unemployed writer, working on semi-constant basis to try and overcome the need to go and work a real job. I've written more than 200 articles and reviews and am constantly scouring the internet for any and all excuses and methods to make myself less dependent on corporate pay days. Visit my website at TheChatfield.com



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Thursday, July 14, 2011

An Unbiased look at the Epidemic of Video Games in Our Youth


Since the creation of video-games, parents, and children alike have been wondering about the usefulness, and disadvantages of playing these technology-based diversions. If moderated, games can be a great medium for social bonding, and an outlet for a well deserved break. Recently many studies have been released showing many effects of playing video-games, and many times, their data is misinterpreted. Instead of taking the radical approach to denying the advantages of playing video-games, or even proclaiming them as the savior for today’s youth, it is necessary to take the middle road, and adjust it according to your own values.

On one social aspect, video-games are a great way to enhance friendship, or even make new relationships. By sitting down to a nice game of Madden 06 (A football game) or even playing co-op mode on Halo 2 (a first person shooter), you can develop bonds between you and your partner. By playing these games you are working on your teamwork, it being necessary to be corporative and work out a game plan to win. However you can also play on opposite teams in Madden 06, or even fight against each other in Halo 2. If taken too seriously, this can prove to be harmful to a relationship. Nonetheless, usually these games provide a light healthy competition, and hopefully allow the loser (and winner) to practice sportsmanship skills.

Unfortunately there are also negative effects on social behavior, almost directly linked to playing too many video-games. Many times, if gamers become too obsessed, playing some single-player games could cause social-isolation. These games (if abused) could take time away from being with friends and plant gamers in front of a screen. At an early age this could prove very harmful as kids are still learning better social behavior and skills. Becoming “addicted” to video-games could cause a child to grow up as an introvert, shy, and/or anti-social.

Another ill-affect of video-games besides the social health of gamers is there physical health. Many conditions and injuries have been linked to repetitive use of video games. Some of them include: Eye Strains, Wrist/ Neck/ injuries, Back Pain, Photosensitive Epilepsy, Headaches, nerve and muscle damage, and even hallucinations! Currently researchers are examining the effect of video-games on obesity, and whether it is a factor. Even though these alone sound like a reason enough to eradicate video-games you must look at the conditions of the studies performed to come to these conclusions. Many of these injuries are very rare, and you also must examine the word repetitively. Most of the cases of an injury or disease as a result of playing video-games happened because the person was playing too much. Therefore with moderation, one can enjoy video-games with a much lower risk of besetting one of these injuries.

Even though there are negative risks to playing video-games, there are also many positive effects on physical health brought upon by playing these games. Many studies show, including one by Stanford University, that video games have a great effect on player’s problem solving skills and alertness ([http://www.usatoday.com/news/health/spotlight/2001-01-19-video.htm]). The US Governments National Institute of Heath also recently released a study showing amazing increases in visual skills and attentiveness after playing video-games (http://news.bbc.co.uk/2/hi/technology/2943280.stm). Among these increased skills is also the better ability to follow directions. Teachers for centuries have been trying to instill the educational ideal of following directions upon students. Now with the advances in video-games player’s skills in directional following will also hopefully rise.

In additional to the capability to follow directions, come many other educational benefits to playing video-games. It is proven that many strategy games such as Age of Empires and Rome: Total War, increase logic and thinking skills. In these games, players are required to engage in critical thinking and decision making that will influence there gaming experience. In order to win, you need to think through a decision before you do it. For example in Age of Empires, choosing whether to build an archery range or a stable could influence the result of your next battle. Many role-playing games (such as Final Fantasy X) also require you to read great amounts of text scrolling fast through the screen. In fact, many American teachers have been noting improvement in spelling, reading, and even mathematics due to video-games (http://www.buzzle.com/editorials/2-27-2004-51038.asp). Many readers may now be thinking that it is obviously more beneficial to reading skills to read a book, but how much easier is it to ask a child if they want to read a novel, or play the latest blockbuster game to hit shelves?

The content of games is also important. Today the array of genre and content of games has increased ten-fold. There are games designed for pre-teen girls, violent teenagers, sports lovers, history aficionados, anybody you name, and there is probably a game that was designed with them as demographic. The same study by the US Institute of Health also used different games as variables (http://news.bbc.co.uk/2/hi/technology/2943280.stm). They had some children play modern games, just released in the last few years (such as Medal of Honor), and grievously released games (such as Tetris). The Medal of Honor players improved there visual and attention skills significantly, whereas the Tetris players had almost nil improvement.

Regrettably, many of today’s youth are using video-games to escape the stresses of daily life. It is also ultimately one of the best tools for procrastinators. This can have a negative effect on daily life. Children will play video-games instead of doing there homework, instead of studying for tests, even instead of conversing with their own family! In addition, many video-games are understandably “addicting” and cause many “hard-core” players to lose jobs, fail school, and even lose a relationship. These qualities of video-games make them seem almost drug-like possessing some of the same social negatives as alcohol. However just like red-wine (which appear to be positive to your health (http://news.bbc.co.uk/1/hi/health/1719675.stm)) video-games are great in moderation.

Ultimately if a player practices self control video games can be positive for them. As long as they keep track of time, choose good games, and balance their life, gamers around the world can all feel these productive effects. Fantasy is an essential part of a kids growing imagination. So as long as they do so wisely, let them play, let them have fun.






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Wednesday, July 13, 2011

A Guide To Starting A Career In Video Games - Prepare Yourself For A Break-In!


Starting a career in the video game industry used to a difficult thing; there were very few options and very few schools that could teach the required cutting edge skills. If you wanted to choose this path you had to be self taught. Today this dilemma has been turned upside down. You now have a plethora of schools to choose from and lots of programs and specialties to decide amongst. Here is some advice on what the industry has to offer and what you can do to prepare yourself.

The video game industry has changed over the past ten years. It has matured and is now a full-fledged industry. This means that there are plenty of opportunities to find a rewarding career without being a hot-shot game programmer. As a matter of fact, the days of the hot shot developer are pretty much over. In today's world the creation of a state of the art video game now requires a dedicated team of employees with a wide range of skills and interests.

What does this mean for you? It means opportunity in a lot of different disciplines and it means that you have to specialize within a subgenre of the big picture of "Making Video Games". But before you pack off and go to a video game school or dish out the dollars for an online school there are some things you should do and some things you need to know.

1. Learn the basic concepts of game design

Have an understanding of video games, how they're played, and what they're all about. You should have a feel for the game industry; know what games are out there, what styles of play they have, and how they handle the game playing experience. Chances are good that you already fulfill this requirement.

Have an understanding of the underlying principles of game design. There are several ways that you can do this. I recommend one or both of these methods to get you started in this:

Build Mods - Mods are modifications of existing games. Quake is a famous game for this approach. You use the mod builder software and you build levels or worlds that can be added right into the game itself. The Mod sub culture is very vibrant and you can find a lot of support and help. To gain even better experience that translates well into a corporate environment you should join a volunteer Mod development team. This gives you good teamwork experience and gives you insight on how a video game project is broken down into pieces.

Get a free or inexpensive Game engine development suite and build your own games. You can build adequate and fun to play games on your own this way. I recommend you do this with the Genesis 3d Game development software. It is completely free.

2. Get familiar with some of the professions in the industry and the tools that are used.

There are a whole host of tools that game design teams use. And the tools you would use are dependent on what role you would play on the team. Here is an overview of some of the different jobs in the industry and what software tools they would use.

If you like drawing and painting with traditional tools you might want to consider being a concept artist. They do all their work with off computer art tools. They would conceptualize and draw the scenes and the creatures in a game.

If you think you might like computer designing worlds and scenes in a video game you should consider being a 2-dimensional artist. They create all the structures, textures and backgrounds in game worlds. Photoshop is the de-facto program for this job. If you can afford a copy of this program you will get a definite insight into this career path. If you cannot afford Photoshop you should consider getting Paint Shop Pro. It is less expensive and very similar to Photoshop and it will give you a good foundation into the world of 2-dimensional artwork.

If Characters and models are what you are enthusiastic about you should consider becoming a 3-Dimensional Model Artist. This type of artist is concerned with making the characters, monsters, creatures and objects that inhabit a video game world. In this area of game art the choice of software is not as straight-forward as in the 2d art. The most accepted software is 3D studio Max. Two other popular programs are Maya and SoftImage. If you are looking for a free 3d modeling tool that will get you started you may want to get Milkshape. It is a tool designed for the game Half-Life.

The concepts of modeling are universal so the skills will transfer from one tool to the other. You will just have to learn the specifics of the new tool which will be easy enough.

Animator - This is the person that makes the characters and objects in the game move. It is a very specific skill and it takes good understanding of animation to get things right. There are many software programs that are used for animation and they include Macromedia Flash, Alias/Wavefront, 3D Studio Max and Lightwave 3D.

Programmer - This is something that is a little more traditional when we think of video game making "Programming" and it is a very wide field that can find you doing almost anything in the video game making arena. A programmer could be called upon to do any number of things from managing a database to designing the artificial intelligence within a game or creating specialized software tools that other designers use to create the game.

Other Opportunities in Video game design - There are many other jobs in the video game industry ranging from Script and story writer to even network administrator or computer maintenance and repair technician.

Today there are many different career paths that can be taken into the video game industry. This requires you to specialize in a set of skills. Understanding what these different skills are and getting a head start now will increase your marketability in the very competitive video game industry.




Will Kalif is the author of two self-published epic fantasy novels, an avid classical guitarist and an amateur video game designer. You can download free samples of his work and tutorials at his website:
Storm The Castle - Creativity and Fantasy with an edge

Or you can visit his site devoted to fantasy on the web at:
The Webs Fantasy Guide



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Video Game Violence - What Do You Think About It?


Ever since video game designers were able to put red pixels on their imaginary characters that had recently deceased, there have been people crusading against their subversive ways. The outrage at video games seems to be cyclic, fading very briefly before exploding into the public eye once more with renewed frenzy. The controversy seems to have sparked up again in recent times, with numerous crimes being blamed on the corruptive influence of video games. There have also been various "controversies" surrounding recent video games and their content in the areas of both violence and sexuality.

The first game to receive widespread criticism and media attention was the martial art fighting game "Mortal Kombat". This game included large spurts of blood emitted from attacks and also "Fatalities" that could be performed on stunned opponents after their defeat. These Fatalities were gruesome animation sequences showing the victorious player killing their defeated opponent in a vast variety of ways. Gamers revelled in this new experience and the controversy surrounding the violence caused mass hype that informed the less informed gamers that the game was out there. Consequently gamers played the new game just to find out what all the talk was about, thereby greatly increasing revenue.

One of the largest sparks of controversy has been the recent "Hot Coffee" modification for "Grand Theft Auto: San Andreas (GTA:SA)". This involved unlocking a sexually oriented mini-game that had been removed from the game before release, although evidently not from the source code. The creators of the game, Rockstar Entertainment, obviously realised that this particular part of the game was not appropriate for the video gaming public and removed access to it. An enterprising fan of the game found out and modified the original code to give access to the content once again. Lawsuits were brought against Rockstar for including such content in their game, although the validity of the lawsuit has to be questioned. If the game is simply purchased and played as intended by the developers, this admittedly tasteless and inappropriate mini game would never be encountered. It is not until the user-made modification is downloaded and installed that the player is able to access the content.

Regardless of who's to blame, "GTA: SA" was re-rated in America and banned from sale in Australia. Oddly enough the gratuitous and encouraged violence in the game went largely unnoticed in the wake of the "scandalous" sex scenes involving clothed, cartoonesque people.

When examined objectively almost all games contain a certain amount of violent content. The kid-friendly bright and colourful "Mario" games by Nintendo feature a character stomping on animated creature's heads. In fact the majority of games, even children's games, involve the protagonist crusading against an enemy horde of some sort and generally "disposing" of them in some manner, whether it be striking them with a weapon or body part (feet, hands, possibly a tail depending on the nature of the character). The only real stand out difference is that in a children's game the 'bad' characters will generally bounce backwards in a cute manner and explode with a humorous puff sound (or simply disappear) whereas in a game oriented towards older mature players, the characters are more likely to be (somewhat) realistic, spraying a gusher of red upon their demise.

Whenever some young person somewhere commits a violent crime these days it seems to get blamed on a video game, from "Duke Nukem" and "Quake" being accused for the Columbine High massacre, to a more recent incident involving a group of minors attributing their violent actions to the "Mortal Kombat" video games. Without any solid evidence either way it's hard to say whether or not video game violence actually has much of an influence on players. To really be sure you'd probably have to have a control group of isolated children that have never seen a violent movie or played a bloodthirsty video game. History does however show that brutal crimes were committed long before video games or even movies came into existence.

Children are quite easily influenced by something that they're excited about and I've seen this happen a lot. Playing a wrestling video game with a group of eight year olds often leads to the eight year olds screaming raucously and trying to pin each other down on the ground. Pre-teens will often punch and kick their way out of a cinema in terrible combat stances after having viewed a martial arts movie. The current content rating system in place is not geared towards consumer restriction; it is largely aimed at simply informing the public about what they are going to experience. Legal restrictions are not actually put in place until the higher, more severe ratings like in x-rated films. Parents, guardians, and society in general need to start taking an interest in who is viewing certain types of content. Instead of complaining about the entertainment a child is enjoying, the parent could be there at the beginning looking at the rating that is printed clearly on the packaging of all entertainment. A simple "I don't think that's suitable, how about this game? It has a lizard!" distracts the child a surprising number of times. In my experience, children genuinely just want people to take an interest in what they're interested in, not just murmuring indistinctly, "Yes dear, that's nice." as the child installs the newest violent game.

What about the children that are playing the games in the restricted ratings categories? The only way that they can even get the game into their possession is if a parent (or someone of legal age) purchases the game for the child, or if the store disregards the rating guidelines in place and sells it to them regardless. Either way the fact that a game's content has fallen into a minor's hands is not the fault of the game developer.

I'm not out to defend the integrity of artistic vision presented in video games as many other gamers are. Frankly there seems to me to be little artistic integrity in rendering blood that is ever more liquid in appearance. I do however enjoy playing some games that are quite violent in nature and in many cases the violent nature of the game increases my enjoyment. Video games are escapism, there's (arguably) no point in playing a video game that simulates something you can just walk outside and do (and yet sports games somehow consistently sell in large numbers... curious...). Interestingly I have never yet felt the overwhelming desire to break down into a kung fu stance and commit murder. Perhaps more important than simply banning questionable content in video games would be studying why this content is so appealing to today's society?




About The Author
Daniel Punch
M6.Net Web Helpers
http://www.m6.net



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Tuesday, July 12, 2011

Top 10 News for Video Gaming Industry in 2006


The world is fast changing a few centuries ago the focus was on nations, economies, and science. With the onset of the cyber world gaming shares a platform along with important happenings in the world today. The year 2006 for avid gamers was full of expectations and excitement. According to statistics the US totaled more than USD 10.5 billion in hardware, software, and accessories sales alone setting a new record. Sony PSP and Nintendo DS took portable gaming to new horizons and many predictions were proven wrong in 2006.

The year 2006 brought excitement and thrills:

1. Three gaming consoles vied with each other for supremacy and the Xbox360; Sony PSP; and Nintendo Wii set pulses racing with gaming reaching new heights with the latest technology.

2. Gaming designers and companies like Vivendi Games, Activision, Rockstar, and Electronic Arts brought new games, revitalized games, and futuristic technology to gaming. God of War won accolades at DICE where game developers unveiled great plans for 2006.

3. The E3 or Electronic Entertainment Expo held in the Q2 of 2006 unveiled press conferences by giants in gaming as well as launches of new games like Assassin's creed, Haze, Command and Conquer 3, and Wii Resident Evil among many others. Gaming gurus studies and reviewed the event and presented expert opinions on gaming delights.

4. Gaming watchers NPD kept a finger on the pulse of gaming and established that gaming was here to stay and figures were up by 29% over July 2005, 17% in August, and 38% in September.

5. The leaders in Q3 were Madden NFL 07 and Lego Star Wars II: The Original Triology which crossed the one million units sold hurdle. Consoler gaming reached new delights with announcements that Half-Life 2 rejuvenated, Street Fighter II' Hyper Fighting and The Elder Scrolls IV: Oblivion were all reaching out for Xbox360, PS#, and PSP.

6. Q4 reached new heights with launches of state-of-art gaming consoles like Wii and PSP3. Each had its fans and gaming was all a buzz with expectations, some joys as well as disappointments. Blizzard drew considerable attention with its massive multi-player role -playing masterpiece World of Warcraft.

7. NDP industry tracking revealed that Q4 reached new heights and that PS3 sold 197,000 systems while Wii sold 476,000 systems. According to the trackers 400,000 copies of the Legend of Zelda: Twilight Princess was retailed.

8. Technological advancements in the gaming world reached new heights. High level graphics, speed, clarity, and multi-player gaming took gamers to new adventures. The gaming industry went all out to take gaming into the future with designers and hardware manufactures redefining gaming.

9. Change is inevitable and the Entertainment Software Association will have a new head as Douglas Lowenstein the founding President of ESA decided to move on.

10. The year laid the foundation of futuristic gaming hardware which set the trend for designers to focus on better software and greater games. 2007 will introduce multiplatform games like Grand Theft Auto IV, Army of Two, BioShock, and more.

The Gaming Industry is all set to reach new heights in the coming year with gaming gaining popularity world over. The World Wide Web, popularity of the internet, and tech savvy gaming consoles has caught and sustained the interest of gamers young and old. Gaming has expanded its base and become multi-player with gamers from all over the world vying their skills against opponents from all over the gaming universe.




Barry Allen is a freelance writer for Free Online Games, the premier website to play thousands of free online games including arcade games, action games, card games, flash games, strategy games, puzzle games and more. His article profile can be found at www.1888articles.com/games-articles-121_11.html



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How To Make a Video Game - It's Free, and Not as Hard as You Think


Video Game making has evolved dramatically over the past decade. It used to be a world filled with tedious hours of programming in a language like C. But today there are readily available tools that do all this programming work for you and allow you to focus on the creative task of building a fantasy world game.

Finding and Using the Software

There are many free for public use video game software suites and they are all very similar. If you learn how to use one of them you can readily transfer your skills to the others. And if you are serious about your video game making, the skills you learn with the free software are a good foundation for working with the high-end software tools that the professionals use. You can easily find any number of these free software applications by using a popular search engine. Two of them that I have used are the Genesis game engine and the Reality Factory game development suite.

Five Steps to Making a Video Game

There are five basic steps to making a video game. These are the steps that professional developers take when making a cutting edge game and they are the same steps you take when making a small game that you and your friends can enjoy.

Step One - Design on Paper

The very first thing you have to do when designing a video game is to get it down on paper. This is the most over-looked step and it is also the number one mistake that many budding game designers make. If we compare the process of making a video game to the process of building a house this step would be like drawing up the blueprints. Before building a house you have to get everything into the blueprints so you can know exactly what you are building, where everything goes and what everything looks like. This holds true with game design. Before you start making your video game you have to conceptualize it. You have to draw out on paper what the game looks like, where everything goes and to take this one step further than home building you have to write a script so you can understand what will happen in your game. This script doesn't have to be complex. It can be as easy as "The player has to work his way through the dungeon and find the Sword of Happiness to complete the game".

Maps and Sketches

Your video game is a complete world that a player will be able to walk around in and this means that the first thing you should make is a map of the whole world whether it is an outdoor world or an indoor dungeon-like world. When you do this it gives you a base to start with. When making your video game one of the first things you will do is create a large box that contains your whole world. Inside this box is where you will place all of the various objects of your game. If your map has outdoor areas you will put in it the terrain features like mountains, rivers, bridges and building. If it is strictly an inside world you will map out all of the various rooms.

After you have your overall map completed you can work down into the details. Draw floor plans of any buildings and dungeons. Place the rooms and all the structures. To aid in the visualization of your buildings and rooms you should draw sketches of key areas. Are there temples? What will they look like? What are the unique things about your game? Draw sketches of these. Once all the concepts are detailed, and your vision of the world is created you can begin the actual software creation of your game. This translates your game from its paper version to its computer version.

Professional video game design companies spend an enormous amount of time in this phase of game development. They work out every detail and make drawings and sketches of every room, every character, and every scene. You do not have to design your game with this level of detail but you should make it as detailed as possible. Every hour of work you do in this stage of the process will save you several hours of work in the next step.

Step Two - Building the wire-frame of your game

In this step of creating your video game you make an overall shell that the whole game will be played in. These are the boundaries of the game world. Inside this game world you place all of the inanimate objects whether they be outside terrain features or inside objects like rooms and furniture. This stage is where all of the inanimate objects are created and placed in your computerized world. It is a complete world without any animals, beasts or characters. When you do this you are simply building and placing all the objects where they belong and defining their shape.

This-step is commonly called "wire-framing" because the end result will look like a drawing with many wires in three dimensional locations that define and show all of the various shapes and surfaces of your game. After the wire framing is complete you will bring it to life by applying textures to all the surfaces.

Step Three - Texturing

This "texturing" of the game is a simple process of selecting a surface then choosing a texture that will be applied to it. All game development software comes with a library of ready to used textures that you can choose from and apply to surfaces with a single click of your mouse. Professional game companies spend an extraordinary amount of time creating their own textures and applying them to the wire-frames of their games. It is this texturing that gives a game it's own unique look and feel. It is a very important part of game design and companies have people dedicated to just creating textures for their worlds. Games can be composed of thousands of unique textures and on any professional game development team this job of creating textures is a full time job.

Step Four - Placing entities in your world

Entities are the players in your game or objects in your game that either move or interact with the player. These entities have two unique components that have to be designed -what they look like and what they do. With today's free software you get a whole host of pre-built entities and characters that you can simply drop and drag right into your game. They are complete with their behaviors and their look. A good example of an entity is the avatar of the player. There are available characters that have all their properties already assigned to them. You simply place the character in your world and it is ready to use -and complete with a host of characteristics such as running, jumping and using weapons.

Step Five - Creating your own characters and behaviors

If you want to make a video game you can do it without this step at all. All of the tools are already designed and ready for you to pop right into your game. But if you want to develop your skill further, or if you have very specific requirements of your game that are not readily available, you can create your own characters with programs such as Milkshape. And utilizing scripts that come with your software you can assign unique characteristics and properties to your characters. This will give your game a sense of uniqueness and an individual look and feel. Using the scripts that come with your game does take some time to learn. A script is a low level programming language and you have to learn the rules of how to use them.

Creating a video game is not hard

Once you have downloaded the software you can have a one-room game completed in less than an hour. You can save this game then run it and play it -even share it with your friends. And the beauty of the software is that once you have learned how to make one room the process is exactly the same for making ten or a hundred rooms. You simply stitch them all together and cut doorways between them and you have a big and complex world that you and your friends can adventure in.

The Sky is the Limit

Once you have a good understanding of the basic skills there are any number of directions you can take in your video game making. You can further work on your conceptualizing of games, you can further your artistic skills by creating characters with modeling software, or you can create your own textures for your game. The only limit to your video game making is the scope of your imagination.




Will Kalif is the author of two epic fantasy novels, an avid video game player, and an amateur video game maker. Visit his website at: Storm The Castle.com - Creativity with an Edge Or his fantasy blog at: The Heroic Dreams Fantasy Blog [http://castlefiction.netfirms.com/heroicdreams/nfblog]



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Monday, July 11, 2011

Did You Know Video Games Can Heal the Sick?


Games both video and computer have been for years looked down on as evil and a negative influence on society. However, recent research indicates that games play a significant role in healing. Studies indicate that playing games helps divert a patient's mind from pain and for many patients, games are a form of physiotherapy as they exercise the fingers and muscles of the arms and oil the wheels of the mind. In fact, children suffering from autism learn a great many social skills from games they play.

Mark Griffiths, of Nottingham Trent University, has conducted in depth studies on gaming and found that "gaming can be a useful tool in healthcare, games can distract kids and adults undergoing painful treatments." In fact children undergoing chemotherapy for diseases like sickle cell anemia deal with the disease better when they play games that absorb their attention completely. Sick children who occupied their minds playing video or computer games required lower doses of pain medication and tended to suffer less from hypertension and nausea than children who were asked to just rest. According to Griffiths an expert in the field, games benefit children suffering from attention deficit disorders too.

A conference on gaming showcased the fact that computer and video games promoted awareness in nutrition, lifestyle choices, and medical skills. According to experts, games helped reduce stress and healed people with phobias, diabetes, asthma, and cardiac diseases.

Games did not just promote anger and aggression but improved co-ordination skills, focus, and concentration, and steadied elevated blood pressure and pulse beating. Games are now playing a definitive role in therapy. Some games introduce images or stimulus to the mind like aromas or natural happenings like a river flowing or an avalanche. Many studies are focusing on "The state of Cognitive Exercise with digital Game Play," where the use of games in treating diseases like Alzheimer is being addressed.

That gaming is recognized as a healer by medical communities across the US is established by the fact that the "Get-Well Gamers Foundation" collects unused games and consoles from avid gamers for distribution to children's wards at hospitals across the US.

The new regimen in healing is to combine exercises with gaming. For example a patient who needs to be motivated to complete therapy sessions can be induced by connecting the bicycle to a video game that engages the patient's mind. Ciprian Docan of Rutgers University has modified a home video game to assist stroke patients with hand movements and exercises.

Work by Karen Grimmer and her team in Adelaide Women and Children's hospital showed that children suffering from severe burns feel less pain and discomfort when their minds are completely immersed in a virtual reality game. Games therefore served as appositive healing tool and helped children overcome great pan and discomfort.

Contrary to popular beliefs video and computer games do have a positive side and, all over the world serious studies are in progress of how games can be utilized in health care.




Aaron Brooks is a freelance writer for http://www.1888freeonlinegames.com/, the premier website to play thousands of free online games including arcade games, action games, card games, flash games, strategy games, puzzle games and more. He also freelances for the premier REVENUE SHARING discussion forum for Online Games Site http://www.1888discuss.com/online-games/



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How to Save Money On Video Games


If you are a keen video game player like myself you will know the fun and excitement that can come from buying a new game for you game system. However there is a catch, these games are really expensive! It does not matter which games console you own, new games for Xbox, Playstation and Gamecube are all highly priced.

We understand that some games do have high development costs, the programmers, sound engineers, animators and testers all have to be paid. But once a game is finished it can sell all over the world and some titles sell in really large quantities. The game development houses must make a serious amount of profit, most customers pay the full retail price for their new games.

One way of saving money on video games is to buy from wholesalers. Now I know that in general wholesalers only sell in bulk quantities. It's not much use to you in having 100 copies of the latest game, you can only play 1! But now there are some wholesalers who sell in single units. The thing to do is search on line for wholesalers which sell the games you are interested in that also sell single units. Using this method you can save up to 60% off the retail price for your brand new video game.

Another option is buying and selling second hand video games, it is not as difficult as you might think. Once you have finished playing a game you can take it to your local game exchange store where you can swap it for a new game or cash. This is a great way to save money on video games, how many old games do you own which you know you will never play again? You might as well sell them when you have finished playing with them and use that money to buy your next new title.

You can also sell your used video games on eBay, there is a good market for games on the auction site and you can often get a better deal than if you take your old games to a game exchange shop. If you do this it is worth noting that games drop in price as they get older. If you try to sell your games as soon as you are done with them you will get a better price.

Now this method is better than saving money on video games - you can actually get them free! Games developers require game testers to check out their new titles before they go on general release. You may not know this but you do not need any special skills or qualifications in order to test games. If you know the right people to contact and you go about it in the correct way you could become a video game tester. They send you a copy of the game they want tested along with how they want you to report on the game. You play the game, fill in the report and send it back to them. You can get paid anything from $8 - $80 per hour to test games, you just sit back and wait for the cheques to come in. A great perk of the job is that you get to keep the games you test, if you become a game tester you may never have to buy a new game again!




Rich Heaney is the web master at Game Testing Guide [http://rjheaney.com/gametesterguide/]. Find out how to become a video game tester [http://rjheaney.com/gametesterguide/video_game_tester_jobs.html] right now at rjheaney.com/gametesterguide [http://rjheaney.com/gametesterguide/]



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Recommended Video Game System for your Kids


There are many choices in the games that kids can play. Some are educational, fun and extra entertaining for many kids to enjoy. Because of our new innovative technology and progress, even changes in the way children games have also transformed to a more realistic and virtual game playing with contents unacceptable for many kids to view.

Before, video games were invented for educational and entertainment purposes that kids have enjoyed playing even today. Most likely, parents did not have to worry about what their kids are playing because game content was safe and fairly protected from harmful contents. Like the Atari video game system, offering wholesome games such as Pac-Man or Space Invaders, kids are open to have a fun and be entertained without any explicit content and away from corruption that could influence the children's behavior. Unfortunately, changes in technology have altered the way video games are today. Games of today are more realistic and are in stilled with adult content that many game manufacturers have included in their games. Therefore, parents are now concerned on the typical game system that they want their kids to have. In fact, many parents are opting to find the best video game system that is best for their kids but away from adult contents and other threatening factors that could influence the kids.

Unlike before, Atari game system was the best video games made available to kids. Now, video game system has increased due to so many selections available to consumers especially to parents. Large selections of different types of game system such as Sony PlayStation 2, Nintendo's GameCube, and Microsoft's Xbox and Xbox 360 video games from Microsoft are some of the selections that parents consider purchasing for their kids.

The best selling game console in the market is the Sony PlayStation 2 (or often referred to as PS2), it caters to all ages while providing about 600 different types of games. These games have been rated for every age bracket to enjoy and specifically for preference of age limitation allowed for each game and level usage. For example, games rated with E are allowed for ages from six and up. Other games at this rating, however, are complicated for younger children to play therefore, rating with E10+ are advisable for children above ten years old to play. Likewise, other games for younger children below 10 are rated with EC or in other words, Early Childhood.

A popular video game system that children basically love is the Nintendo GameCube console. This game system has about 263 games that are based on children's favorite titles like the Sega's Sonic GEMS Collections, Mario Party 6 and Mario Tennis from Nintendo, and other game titles particularly for GameCube console that are also rated E.

Another video game system rated E is the Xbox and Xbox 360 video game with a built-in parental control. The Xbox has about 270 available games while the Xbox 360 has about 12 games and increasing with other popular releases. Although, some of these games may not only be available on the Xbox but as well, be available to GameCube and PS2 or all three video game systems mentioned. In such, the Xbox games with E rating like Astropop and Feeding Frenzy can have crossover titles that many publishers have also released and made possible to other video game system. For instance, rated E games like Eidos InteractiveLEGO Star Wars are available to GameCube, PS2 and even Xbox whereas other rated E10+ are also available to other game systems, while other games like the rated EC Global Star Software's Dora the Explorer are solely for Xbox and PS2 only.

Choosing the best video game system for the kids is important especially if parents are very concerned in their kid's preference in video game playing. The abovementioned video game system can help parents understand the kinds of video game system available to kids while assisting parents in finding the best video game system to give to them. Parents should keep in mind that video game systems for their kids should have parental control options on the game system to lock functions or set limits to the kind of games or titles allowed for playing or viewing. From the abovementioned video game systems, the most advisable for parents to purchase is the Xbox and Xbox 360 because it comes with a built-in parental control.




Mohd Fairuz runs a website on video game systems [http://www.netinfo4all.com/videogame/]. Visit his website to learn more how to determine which video game system is right for your kids at the following URL: [http://www.netinfo4all.com/videogame/]



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